Venturing Oath

As a Venturer, I promise to do my duty to God and help strengthen America, to help others, and to seek truth, fairness, and adventure in our world.

Venturing Code

As a Venturer, I believe that America’s strength lies in our trust in God and in the courage, strength, and traditions of our people. I will, therefore, be faithful in my religious duties and will maintain a personal sense of honor in my own life. I will treasure my American heritage and will do all I can to preserve and enrich it. I will recognize the dignity and worth of all humanity and will use fair play and goodwill in my daily life. I will acquire the Venturing attitude that seeks truth in all things and adventure on the frontiers of our changing world.


Download the Venturing Code

Goals and Methods of Venturing


Young adults involved in Venturing will:
  • Learn to make ethical choices over their lifetimes by instilling the values in the Venturing Oath and Code.
  • Experience a program that is fun and full of challenges and adventure.
  • Become a skilled training and program resource for other groups in the community.
  • Acquire skills in the areas of high adventure, outdoor skills, the shooting sports, communications and wilderness medicine.
  • Experience positive leadership from adult and youth leaders and be given opportunities to take on leadership roles.
  • Have a chance to learn and grow in a supportive, caring, and fun environment.


The Venturing methods listed below have been carefully designed to achieve the goals of the Crew and meet the needs of young adults.

  • Leadership. All Venturers are given opportunities to learn and apply proven leadership skills. A Venturing Crew is led by elected Crew officers. Leadership skills that will be useful in the Crew, in school and in your career are taught in easy-to-learn settings, often in the outdoors.
  • Group Activities. Venturing activities are interdependent group experiences in which success is achieved by broad collaboration among all the Crew members. Learning by “doing” in a group setting provides opportunities for developing new skills.
  • Adult Association. The youth officers lead the Crew. The officers and activity chairs work closely with adult Advisors and other adults in a spirit of partnership. The adult advisors bring real experience in the many fields the Crew covers and are selected for their ability to relate positively to teens.
  • Recognition. Recognition is earned throughout the Crew’s programs by the accomplishment of both formal advancement opportunities and in service to others.
  • The Ideals. Venturers are expected to know and live by the Venturing Oath and Code. They promise to be faithful in religious duties, treasure their American heritage, to help others and to seek truth and fairness.
  • High Adventure. The Crew’s emphasis on high adventure helps provide team-building opportunities, meaningful new experiences, practical leadership application, and life-long memories.
  • Teaching Others. Teaching others ensures that you will always remember the skill you have learned.  When you teach others often, you are better able to retain the skill or knowledge, you gain confidence in the ability to speak and relate to others and skills that can benefit you for the rest of your life in both hobbies and careers are permanently retained.

Ethics in Action

An important goal of Venturing is to help young adults be responsible and caring persons, both now and in the future. Venturing uses “ethical controversies” to help young adults develop the ability to make responsible choices that reflect their concern for what is a risk and how it will affect others involved. Because an ethical controversy is a problem-solving situation, leaders expect young adults to employ empathy, invention, and selection when they think through their position and work toward a solution of an ethical controversy.